Women in Games WIGJ is the not for profit organisation that seeks a games industry, culture and community free of gender discrimination, where full equality of opportunity, treatment and conditions empowers all women to achieve their full potential. It works in partnership with individual Ambassadors and companies like Dovetail, Outplay, 2K, Creative Assembly, Rockstar, Ubisoft, Sumo, Barclays Ventures, Kwalee, Jagex, Amazon Web Services, TT Games, ISFE and to make equality a reality. Women in Games is 11 years old and is now officially represented in 47 different countries.

Women in Games WIGJ was founded in 2009 as Women in Games Jobs and incorporated as a “not for profit” or Community Interest Company in 2011. The organisation is called Women in Games, but our legal name is Women in Games WIGJ – without any brackets, which mean Women in Games can be abbreviated to WIGJ. The organisation is no longer called Women in Games Jobs.

For details about the Women in Games Conference visit

Women in Games WIGJ has a part-time, Executive Board in the UK, meeting monthly, as follows:

CEO – Marie-Claire Isaaman
Founder and COO – David Smith
Ambassador Director – Gemma Johnson Brown, Dovetail Games
Education Director – Ruth Falconer, Abertay University
Marketing Director – Lucy Rissik

An additional Advisory Board meeting quarterly is made up of:

Angela Natividad, Hurrah Esports
Antonia Gold, Sheridans
CJ Stockton, Ubisoft Reflections
Dan Wood, Creative England and Ukie
Elizabeth Sampat, Future Games of London
Emma Smith, Creative Assembly
Harinder Sangha, Sumo Digital
Michelle Tilley, Sony Interactive Entertainment
Rachel Moss, Wunderman Thompson
Rebecca Sampson, 2K/ Hangar 13
Sarah Calveley, Amazon
Sharon Tolaini-Sage, Norwich University of the Arts
Siobhan Thomas, IGDA London
Vanessa Joyce, Renwick Management