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Hall of Fame

The European Women in Games Hall of Fame was created in 2011 and recognises the achievements of women in the European games industry. Winners each year are recognised at the European Women in Games Conference

The 2018 Awards were sponsored by Facebook and presented by Aoife Brodigan, Head of Gaming Marketing, EMEA.


Tanya Laird, Founder Digital Jam

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Tanya Laird is a veteran of the digital industries having worked at Disney, Mind Candy, and Jagex, before setting up her own company, Digital Jam Ltd. She’s worked across platforms; films, TV, immersive content, AR, VR, games. She sits as a Vice Chair of BAME in Games, Co-Chair of the Immerse U.K. Sub group for content; is the creator of the VR Writers Room and the co-organiser for the VR & AR focused meetup group “Augmenting Reality”.

Christine Burgess-Quémard, Executive Director,  Worldwide Studios,  UbiSoft

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Christine Burgess-Quémard is Executive Director of UbiSoft’s worldwide studios, a role she has had since 1987. Ubisoft have 26 studios with the Ubisoft name and they have acquired 11 which keep their original name. Ubisoft has the second-largest in-house development team in the world, with more than 13,000 staff members working in over 30 countries.


Catherine Woolley, Designer at Media Molecule.
Catherine Woolley is Designer at Media Molecule. Worked on Alien: Isolation. She is on the BAFTA Games Committee and a BAFTA Breakthrough Brit. Also a MCV Top Woman in Games. 30 under 30. Game Jammer.

Glenna Buford, iOS Engineer at Wooga
Glenna Buford is an iOS Engineer at Wooga and Director of Women Who Code in Berlin. She also founded Girls’ Games Workshop, teaching girls how to develop games and speaks at international conferences.

Anita Sarkeesian, founder of Feminist Frequency
A special, honorary, award was also made at the European Women in Games Conference to Anita Sarkeesian, founder of Feminist Frequency, for her work in improving diversity in many sectors across the world. Anita is the first non-European to receive this award.

Sitara Shefta, Producer, Sumo Digital Ltd
Sitara Shefta received a Special Award in 2016 to recognise her humanitarian work welcoming refugees off the island of Lesbos in addition to her production work at Sumo Digital.

Debbie Bestwick: Managing Director at Team17

Debbie Bestwick is Managing Director at Team17, the indie studio that she co-founded in 1990. Key titles include the Worms™ series. She uses her 20+ years of experience in the games industry to support independent game development, which includes writing about indie development for Develop. She and her female coworkers call themselves ‘the teamster girls’.

Catharina Lavers Mallet: Head of Studio, King, London
Catharina Lavers Mallet is Head of Studio at King, the company famous for its creation of Candy Crush. She got the job in 2012 after proving her expertise as Producer and Executive Producer at both Playfish and EA. Mallet has said that King doesn’t do crunch, which is particularly beneficial to women who – like Mallet – are mums.

Marie-Claire Isaaman: Course Leader, BA(Hons) Games Art and Design, Norwich University of the Arts
Marie-Claire Isaaman works to support women in games at the important education stage, in her role as Course Director for the BA Games Art & Design course at Norwich University of the Arts. When she took up the post seven years ago, there were only two female students on the course. Now, around 40% of the students are women. The course boasts several notable alumni, including three BAFTA winners and the V&A’s first ‘Games Designer in Residence’, Sophia George.

Siobhan Reddy, Co founder and Studio Director Media Molecule.
Rhianna Pratchett, Scriptwriter and Narrative Designer (Heavenly Sword,Tomb Raider)
Zuraida Buter, Executive Director of the Global Game Jam

Ann Hurley: European Sales Manager at e4e.
Monika Siejka: Director – International Institute of the Internet and Multimedia, Paris.


Frederique Doumic, CEO at OUAT Entertainment;
Frederique Doumic is CEO of OUAT Entertainment which was she co-founded in 1999 in Angouleme, France. OUAT Entertainment creates, designs and publishes video games for women and kids, in clear ‘casual games’. Our company has been producing casual games for 11 years (more than 40 games on different platforms: Interactive DVD, DS, PS2, Wii, iPhone, iPad… ) for many renown publishers (Ubisoft, Atari, Universal, Hasbro …). Since 2008, we produced our own casual games: Miss Teri Tales series (3 titles); pure hidden, Eden’s quest. She started her career as an auditor at Arthur Andersen, then was in charge of youth programs at France 3, and then became Director of the multimedia department of France Television. She is a graduate of EDHEC Business School.

Louise Murray, Head of Fable Franchise at Lionhead Studios;
Louise Murray is the Head of the Fable Franchise at Microsoft Games Studio Lionhead where she has been leading the development on Fable 3. Louise picked up the Action Adventure category BAFTA award for Fable 2 in 2009 on behalf of the development team. She joined Lionhead in 2005 and became Head of Studio. Previously she worked at Criterion.