WOMEN IN GAMES HONOURED AT THE MCV/DEVELOP AWARDS

We are honoured to have picked up the award for Best Event for our Careers, Development & Networking Expo at the recent MCV/DEVELOP Awards.

We faced stiff competition from our fellow finalists, namely Develop:Brighton (Tandem Events), FormatGG (Format), GAconf Europe 23 (IGDA-GASIG), Games Growth Summit (Analog), London Games Festival (Games London), Scottish Games Week (Scottish Games Network) and W.A.S.D. (Roucan) – many of whom we enjoy a strong relationship with.

It was also wonderful to be presented with the award by Emma Smith, formerly at Creative Assembly, now running her own HR consultancy business Hestia Talent – and a close friend and ally of Women in Games.

Women in Games CEO Marie-Claire Isaaman – who collected the award with Co-Director and Ambassador Director Gemma Johnson-Brown – said: “We are honoured and grateful to be recognised for all of the awards we have received. This was a particular stand-out moment for us, though, as this award wasn’t a ‘women’s’ award, nor was it a diversity category.

“We are very proud of all of our events, and the Careers, Development & Networking Expos are incredibly important to our community, giving them a safe space for networking, allowing them to discover new career opportunities and to gain inspiration from other women in the industry. This award means a great deal to the Women in Games team.”

Congratulations to all the other winners of the MCV/DEVELOP Awards, namely:

  • Creative (Content) Partner of the Year – Liquid Crimson
  • Service Partner of the Year – PressEngine
  • Strategic Partner of the Year – Heaven Media
  • Hardware Innovation of the Year – Access Controller for PlayStation 5 (Sony)
  • Visual Innovation of the Year – Viewfinder (Sad Owl Studios/Thunderful)
  • Audio Innovation of the Year – Baldur’s Gate 3 (Larian Studios/Pitstop Productions)
  • Accessibility Innovation of the Year – Stories of Blossom (Soft Leaf Studios)
  • Narrative Innovation of the Year – Baldur’s Gate 3 (Larian Studios)
  • Gameplay Innovation of the Year – Viewfinder (Sad Owl Studios/Thunderful)
  • Ongoing Innovation of the Year – Sea of Thieves (Rare/Microsoft Studios)
  • Major Studio of the Year – Larian Studios
  • Indie Studio of the Year – FuturLab
  • Major Publisher of the Year – Nintendo
  • Indie Publisher of the Year – Wired Productions
  • Co-development Studio of the Year – Sumo Digital
  • Media Brand of the Year – Eurogamer
  • PR Agency of the Year – Bastion
  • Campaign of the Year – TAKEOFF (Alan Wake 2 ARG Influencer Campaign)
  • Event of the Year – Women in Games Careers, Development & Networking Expo
  • Recruitment Agency of the Year – Amiqus
  • Distributor of the Year – PLAION
  • Retailer of the Year – Green Man Gaming
  • Newcomer of the Year – Maverick Games
  • Better World – GamesAid
  • Legend – Jagex

Meanwhile, mark your diaries for the next (award-winning!) Women in Games Careers, Development & Networking Expo, which once again takes place virtually via the RingCentral (formerly Hopin) platform on Thursday November 21st.