Women in Games is thrilled to announce Cloud Imperium Games as Corporate Ambassadors. Cloud Imperium Games is a new kind of independent studio dedicated to delivering AAA experiences outside the established publisher system. Founded by Chris Roberts, creator of the best-selling Wing Commander and Freelancer series, Cloud Imperium is currently developing Star Citizen, a record-shattering crowd funded title that combines classic space sim gameplay with Hollywood-caliber visuals.
Cloud Imperium aims to pave new ground in game development by sharing the process with the players. Where game development was once hidden, Cloud Imperium has opted to share the process with those backing Star Citizen. Supporters come to know the team and follow them every step of the way as the game is created. The community is closely engaged and their feedback Is considered in all aspects of game development, avoiding standard publicity to put Roberts’ epic vision directly in players’ hands.
Francesca McKibben, Vice-President of Cloud Imperium Games stated: “We’re proud to be an ambassador of Women of Games and understand the importance and impact diversity has on innovation, creativity and attracting top talent. With the help of WIG, we’re hoping to drive change in the gaming industry starting with building an inclusive workplace here at CIG. We’re looking forward to working with WIG, to be an active contributor and supporter of this amazing community to help get more women into games.”
Women in Games CEO Marie-Claire Isaaman said: “Cloud Imperium is a unique and highly focussed studio that is pushing boundaries in immersive storytelling with an open approach to sharing their work every step of the way. Theirs is a bold manifesto to rise to challenges, raise the bar for the industry, deliver undeniable quality and raise the bar for equality and diversity in the games industry. Women in Games looks forward to raising that bar, through working closely together with this progressive studio over the coming year, raising the bar for equality and diversity in the games industry”.