DEVELOP STAR AWARDS: THE WORTHY WINNERS!

We would like to extend our congratulations to all the winners of the recent Develop:Star Awards.
One of our newest Corporate Ambassadors ustwo games picked up two awards – for Best Mobile Game (Desta: The Memories Between) and Sustainability; Team17 Digital won the coveted Publishing Star accolade; Amiqus was named Recruitment Star; Sumo Group collected the prize for Talent Development; and Keywords Studios, which powers our Ambassador Programme, received the Best QA & Localisation award. It was also wonderful to see Ukie’s Dom Shaw named as Diversity Star, thanks to his great work on the organisation’s #RaiseTheGame campaign.
The full list of winners:
Best Studio: Roll7
Best Small Studio: Black Salt Games
Best Game: God of War Ragnarök – Santa Monica Studio | SIE
Publishing Star: Team17 Digital
Best Mobile Game: Desta: The Memories Between – ustwo games | Netflix
Best Game Design: Vampire Survivors – poncle
Best Original IP: Hi-Fi Rush – Tango Gameworks | Bethesda Softworks
Best Narrative: God of War Ragnarök – Santa Monica Studio | SIE
Best Visual Art: Horizon Call of the Mountain – Guerrilla Games | SIE
Best Audio: God of War Ragnarök – Santa Monica Studio | SIE
Best QA & Localisation: Keywords Studios
Best Technical Innovation: Horizon Call of the Mountain – Guerrilla | SIE
Best Technology Provider: Unreal Engine
Best Creative Provider: Atomhawk
Diversity Star: Dom Shaw – Ukie
Sustainability Star: ustwo games
Recruitment Star: Amiqus
Talent Development Star: Sumo Group
Marketing Star: nDreams
Tomorrow’s Star: Shaye Poulton Richards – INTERIOR/NIGHT
The Develop Star Award: Guerrilla
Special Recognition Award: Dr Jo Twist OBE
Women in Games CEO Marie-Claire Isaaman said: “Congratulations to all the winners of this year’s Develop:Star Awards, and we were particularly delighted to see so many of our Corporate Ambassadors, friends and allies amongst the roll call. We were honoured to be a Media Partner of the Develop:Brighton event and thank Tandem Events for all their hard work in once again making Brighton the centre of the European games industry for that week.”