Marie-Claire Isaaman Women in Games CEO
Women in Games is delighted to be engaging with Facebook for their Women’s History Month celebrations.
Earlier this month the CEO of Women in Games Marie-Claire Isaaman joined a panel discussion on the impact and importance of community for women in the games industry with Alodia Gosiengfiao, Gwen Guo moderated by Sandhya Devanathan, Managing Director of Gaming, APAC at Facebook.
The panel talked about why community is important to women in gaming? How we encourage women to take an active role in gaming communities and how social media helps connect with women in the industry?
Community is important to society as a whole – As human beings, we need a sense of belonging, and that sense of belonging is what connects us to the many relationships we develop, community can make us feel as though we are a part of something greater than ourselves.…and less alone in the world.
Women make up approxiamately 50% of all players globally and we encourage them to use their voices and spending power to reject communities and products that harm them. We encourage women to seek out positive communities and create new communities.
Our Women in Games network and community groups are very active and growing everyday, we believe it is because the spaces we have created enable individuals to feel genuinely safe to express themselves, they are not under attack, they can contribute, relate to each other, share resources and develop their knowledge, professional relationships and friendships.
You are welcome, join our networks from the links on this website.